.eye1width

From WikiManual
Revision as of 17:59, 25 February 2008 by Chickenlord (talk | contribs) (New page: Used to change the width and range of an eye. The more degrees that you see, the less range you have. 0/-1256 is the normal 10 degrees, 1220/-35 is 360 degrees, and -34 is a long skinny wi...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Used to change the width and range of an eye. The more degrees that you see, the less range you have. 0/-1256 is the normal 10 degrees, 1220/-35 is 360 degrees, and -34 is a long skinny wisker.

BTW For some reason, when you store 1222-1255, your eye is really really short and skinny, then pops up to normal 10 degrees at 1256.