Difference between revisions of "Shooting"

From WikiManual
Jump to: navigation, search
(Valuable information)
m (Fixed typos)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
The [[.shoot]] command is one of the most vital in DB. With it a bot can feed, dispose of waste, shoot poison or venom, and affect another bots memory.  
+
The [[.shoot]] command is one of the most vital in DB. With it a bot can feed, dispose of waste, shoot poison or venom, and affect another bot's memory.  
  
 
==[[Sysvar]]s:==
 
==[[Sysvar]]s:==
Line 5: Line 5:
  
 
== Basics ==
 
== Basics ==
Whenever a non zero value is stored in .shoot, a shot is produced. This shot by default fires directly along the bot's eye's vector (that is, which direction it's looking). The shot's basic strength and range are determined by a bot's body.  
+
Whenever a non zero value is stored in .shoot, a shot is produced. This shot by default fires directly along the bot's eye's vector (that is, which direction it's looking). The shot's basic strength and range are determined by a bot's body.
 
 
 
 
 
 
== Valuable information ==
 
 
 
*[[Attacks]]
 
 
 
*[[Counter Attacks]]
 
 
 
*[[Defences|Defenses]]
 

Latest revision as of 22:15, 14 February 2014

The .shoot command is one of the most vital in DB. With it a bot can feed, dispose of waste, shoot poison or venom, and affect another bot's memory.

Sysvars:

Shooting:

.shoot 7 .shootval 8
.kills 220
.backshot 900 .aimshoot 901

Basics

Whenever a non zero value is stored in .shoot, a shot is produced. This shot by default fires directly along the bot's eye's vector (that is, which direction it's looking). The shot's basic strength and range are determined by a bot's body.