Difference between revisions of "Sysvar"

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**fixlen/469
 
**fixlen/469
 
**stifftie/331
 
**stifftie/331
 +
 +
===Sharing===
 +
*[[MB Sharing]]
 +
**sharenrg/830
 +
**sharewaste/831
 +
**shareshell/832
 +
**shareslime/833
  
 
===Tieports1-4===
 
===Tieports1-4===
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*tielen3/486
 
*tielen3/486
 
*tielen4/487
 
*tielen4/487
 +
 +
===Defenses===
 +
[[Defenses]]
 +
*mkslime/820
 +
*slime/821
 +
*mkshell/822
 +
*shell/823
 +
*strvenom/824
 +
*venom/825
 +
*strpoison/826
 +
*poison/827
 +
*ploc/834
 +
*vloc/835
 +
*venval/836
 +
*poisoned/838
 +
 
===Eyes===
 
===Eyes===
 
*[[Eyes]]
 
*[[Eyes]]
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**refvel/699
 
**refvel/699
 
**refvelup/699
 
**refvelup/699
 
 
**refnrg/709
 
**refnrg/709
 
**refage/710
 
**refage/710
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**refkills/715
 
**refkills/715
 
**reffixed/477
 
**reffixed/477
 
+
<br>
 
**refup/701
 
**refup/701
 
**refdn/702
 
**refdn/702
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**waste/828
 
**waste/828
 
**pwaste/829
 
**pwaste/829
===Sharing===
 
*[[MB Sharing]]
 
**sharenrg/830
 
**sharewaste/831
 
**shareshell/832
 
**shareslime/833
 
===Defenses===
 
[[Defenses]]
 
*mkslime/820
 
*slime/821
 
*mkshell/822
 
*shell/823
 
*strvenom/824
 
*venom/825
 
*strpoison/826
 
*poison/827
 
*ploc/834
 
*vloc/835
 
*venval/836
 
*poisoned/838
 

Revision as of 20:19, 15 October 2005

Movement

Shooting

  • Shooting
    • shoot/7
    • shootval/8
  • backshot/900
  • aimshoot/901
  • robage/9
  • mass/10
  • maxvel/11
  • aim/18
  • setaim/19
  • velscalar/196
  • velsx/197
  • veldx/198
  • veldn/199
  • velup/200
  • vel/200

Gains and Losses

Hit?

  • Hit?
    • hit/201
    • hitup/205
    • hitdn/206
    • hitdx/207
    • hitsx/208

Shot?

  • Shot?
    • shflav/202
    • shang/209
    • shup/210
    • shdn/211
    • shdx/212
    • shsx/213


  • edge/214 - Reads back a value of 1 if the bot has hit the edge of the screen. Most commonly used to turn bot specified number of degrees inorder for it to face away from the edge.
  • fixed/215 - A value of 0 means the robot can move freely. A value of 1 means it is fixed in place (like a blocked alga)
  • fixpos/216 - Set this to any non-zero number to anchor your bot in place. Set it to zero to allow your bot to move freely.
  • xpos/219 - Reads back a bot's horizontal position with the left side representing zero
  • ypos/217 - Reads back a bot's vertical position with the top representing zero. ypos shares the same memloc as depth. These are completely interchangable.
  • depth/217 - Reads back a bot's vertical position with the top representing zero. ypos shares the same memloc as depth. These are completely interchangable.
  • daytime/218 - Why have a day / night cycle if the robots can't tell when they change. Reads back 1 for day and 0 for night.
  • kills/220 - Returns the number of bots your bot has killed.

Reproducing

Energy and Body

  • Body
    • body/311]]
    • fdbody/312
    • strbody/313
  • setboy/314 - Allows a bot to set it's buoyancy to a specified level
  • rdboy/315 - Returns a bot's buoyancy level

Virus

  • mkvirus/335
  • vtimer/337
  • vshoot/338
  • dnalen/336 - Returns the length of a bot's dna
  • genes/339 - Returns the number of genes in a bot's dna
  • delgene/340 - allows a bot to delete a gene from itself
  • thisgene/341 - returns the current gene's number. Designed for *.thisgene .mkvirus store to create self perpetuating viruses.
  • sun/400 - Reads back a value of 1 if the bot is facing the top of the screen

Ties

  • Ties
    • tie/330
    • numties/466
    • tienum/455
    • readtie/471
    • deltie/467
    • multi/470
    • fixang/468
    • fixlen/469
    • stifftie/331

Sharing

  • MB Sharing
    • sharenrg/830
    • sharewaste/831
    • shareshell/832
    • shareslime/833

Tieports1-4

Tieports1-4

  • tieang1/480
  • tieang2/481
  • tieang3/482
  • tieang4/483
  • tielen1/484
  • tielen2/485
  • tielen3/486
  • tielen4/487

Defenses

Defenses

  • mkslime/820
  • slime/821
  • mkshell/822
  • shell/823
  • strvenom/824
  • venom/825
  • strpoison/826
  • poison/827
  • ploc/834
  • vloc/835
  • venval/836
  • poisoned/838

Eyes

  • Eyes
    • eye1/501
    • eye2/502
    • eye3/503
    • eye4/504
    • eye5/505
    • eye6/506
    • eye7/507
    • eye8/508
    • eye9/509

In and Out

Memloc and Memval

RefVars

  • RefVars
    • refmulti/686
    • refshell/687
    • refbody/688
    • refxpos/689
    • refypos/690
    • refvelscalar/695
    • refvelsx/696
    • refveldx/697
    • refveldn/698
    • refvel/699
    • refvelup/699
    • refnrg/709
    • refage/710
    • refaim/711
    • refpoison/713
    • refvenom/714
    • refkills/715
    • reffixed/477


    • refup/701
    • refdn/702
    • refsx/703
    • refdx/704
    • refaimdx/705
    • refaimsx/706
    • refshoot/707
    • refeye/708
    • reftie/712

MyVars

  • MyVars
    • myup/721
    • mydn/722
    • mysx/723
    • mydx/724
    • myaimdx/725
    • myaimsx/726
    • myshoot/727
    • myeye/728
    • myties/729
    • mypoison/730
    • myvenom/731

TrefVars

  • TrefVars
    • trefbody/437
    • trefxpos/438
    • trefypos/439
    • trefvelmysx/440
    • trefvelmydx/441
    • trefvelmydn/442
    • trefvelmyup/443
    • trefvelscalar/444
    • trefvelyoursx/445
    • trefvelyourdx/446
    • trefvelyourdn/447
    • trefvelyourup/448
    • trefshell/449
    • tieang/450
    • tielen/451
    • tieloc/452
    • tieval/453
    • tiepres/454
    • trefup/456
    • trefdn/457
    • trefsx/458
    • trefdx/459
    • trefaimdx/460
    • trefaimsx/461
    • trefshoot/462
    • trefeye/463
    • trefnrg/464
    • trefage/465
    • treffixed/478
    • trefbody/472
    • trefaim/479

Waste

  • Waste
    • waste/828
    • pwaste/829