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- 14:50, 28 December 2011 (diff | hist) Darwinbots 3 (→Downloading the dependencies) (top)
- 20:32, 27 December 2011 (diff | hist) Darwinbots 3
- 22:08, 21 December 2011 (diff | hist) Darwinbots 3
- 20:25, 19 October 2011 (diff | hist) m Darwinbots 3
- 21:02, 19 December 2009 (diff | hist) Main Page
- 21:01, 19 December 2009 (diff | hist) Main FTP
- 01:11, 10 December 2009 (diff | hist) Main FTP
- 01:10, 10 December 2009 (diff | hist) Main Page (→image:bookgreen.jpg <font color="blue">News</font>)
- 23:33, 29 November 2009 (diff | hist) Main Page (→image:bookgreen.jpg <font color="blue">News</font>)
- 23:32, 29 November 2009 (diff | hist) Main FTP
- 02:11, 16 November 2009 (diff | hist) Darwinbots 3 (→Downloading the dependencies)
- 13:55, 5 November 2009 (diff | hist) Darwinbots 3 (→You have the code, now what?)
- 13:54, 5 November 2009 (diff | hist) Darwinbots 3 (→Junk directories and bin folders)
- 22:25, 2 November 2009 (diff | hist) Troubleshooting (→Run-time error 713 on Windows 7)
- 22:19, 2 November 2009 (diff | hist) Main FTP
- 20:15, 14 October 2009 (diff | hist) Darwinbots3/Tasks
- 19:34, 14 October 2009 (diff | hist) Darwinbots3/Tasks
- 03:10, 27 September 2009 (diff | hist) Robot DNA (top)
- 02:51, 27 September 2009 (diff | hist) Darwinbots3/Tasks
- 18:16, 17 September 2009 (diff | hist) Darwinbots3/Tasks
- 17:56, 13 September 2009 (diff | hist) Darwinbots3/Tasks
- 17:47, 13 September 2009 (diff | hist) Darwinbots3/Tasks
- 17:40, 13 September 2009 (diff | hist) N Darwinbots3/Tasks (New page: == References == * [http://www.nrbook.com/a/bookcpdf.php Numerical Recipes in C] * Numerical Methods for Least Squared Problems by Ake Bjorck. ISBN: 0-89871-360-9 == Azimuth tasks == * C...)
- 17:25, 13 September 2009 (diff | hist) m Darwinbots 3 (→Subarticles)
- 17:25, 13 September 2009 (diff | hist) Darwinbots 3 (→Subarticles)
- 20:19, 14 August 2009 (diff | hist) Darwinbots 3 (→Release pattern)
- 20:18, 14 August 2009 (diff | hist) Darwinbots 3 (→Architecture)
- 20:17, 14 August 2009 (diff | hist) Darwinbots 3
- 14:27, 11 August 2009 (diff | hist) Darwinbots 3 (→Visual Studio solution files)
- 14:25, 11 August 2009 (diff | hist) Darwinbots 3 (→Coding standards)
- 12:39, 15 June 2009 (diff | hist) Darwinbots3/Module/Graphics.Core (top)
- 11:28, 15 June 2009 (diff | hist) m Darwinbots 3 (→Subarticles)
- 04:05, 15 June 2009 (diff | hist) Darwinbots 3 (→Subarticles)
- 04:02, 15 June 2009 (diff | hist) N Darwinbots3/Module/Graphics.Core (New page: '''Graphics.Core''' is an interface module which allows other modules to draw without understanding the different APIs involved. == Selecting a graphics module == Depending on the platfor...)
- 03:27, 15 June 2009 (diff | hist) N Darwinbots3/Module (New page: Documentation of the modules which make up Darwinbots3: Graphics.Core) (top)
- 03:11, 15 June 2009 (diff | hist) Darwinbots3/Milestone 1 (→GUI) (top)
- 03:10, 15 June 2009 (diff | hist) Darwinbots3/Milestone 1 (→Graphics)
- 03:09, 15 June 2009 (diff | hist) Darwinbots3/Milestone 1 (→Physics (Lodestone))
- 03:08, 15 June 2009 (diff | hist) Darwinbots3/Milestone 1 (→Build process)
- 03:05, 15 June 2009 (diff | hist) Darwinbots3/Milestone 1 (→UnitTestSharp)
- 11:49, 27 May 2009 (diff | hist) m Darwinbots 3
- 02:48, 17 May 2009 (diff | hist) Darwinbots3/Physics/Detection (top)
- 09:47, 16 May 2009 (diff | hist) Darwinbots3/Physics/Detection
- 07:39, 16 May 2009 (diff | hist) Darwinbots3/Physics/Detection (→Minkowski difference)
- 07:32, 16 May 2009 (diff | hist) Darwinbots3/Physics/Detection
- 07:19, 16 May 2009 (diff | hist) Darwinbots3/Physics/Detection
- 05:57, 16 May 2009 (diff | hist) N Darwinbots3/Physics/Detection (New page: Consider the case where all objects in the world are static (not moving). Suppose we want to find a list of bodies which ''might'' be colliding. This list might have false positives, but...)
- 05:56, 16 May 2009 (diff | hist) Darwinbots3/Physics (top)
- 05:55, 16 May 2009 (diff | hist) Darwinbots3/Physics (Replacing page with 'Darwinbots3/Physics/Response Collision Response - Article covers math behind responding to collisions Darwinbots3/Physics/Detection Collision Detection - Article covers...')
- 05:53, 16 May 2009 (diff | hist) N Darwinbots3/Physics/Response (New page: This page covers the math behind collision response, especially in the case of multiple bodies forming a chain of direct and indirect collisions, such as a stack of bodies. This is called...) (top)
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