Difference between revisions of "TieBotstxt"
From WikiManual
(→Tie-Bot11.txt) |
(→Tie-Bot12.txt) |
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Line 623: | Line 623: | ||
*.robage 0 = | *.robage 0 = | ||
start | start | ||
− | + | 3198 rnd 2 add 55 store | |
1 .tie store | 1 .tie store | ||
stop | stop |
Revision as of 04:02, 14 February 2006
Contents
Tie-Bot1.txt
' Tie-Bot 1 cond *.eye4 *.eye6 != start *.eye4 *.eye6 sub .aimsx store stop cond *.vel 40 < start 40 *.vel sub .up store stop end
Tie-Bot2.txt
' Tie-Bot 2 cond *.eye4 *.eye6 != start *.eye4 *.eye6 sub .aimsx store stop cond *.vel 40 < start 40 *.vel sub .up store stop cond *.eye5 50 > start -1 .shoot store stop end
Tie-Bot3.txt
' Tie-Bot 3 cond *.eye2 *.eye8 != start *.eye2 *.eye8 sub .aimsx store stop cond *.eye4 *.eye6 != start *.eye4 *.eye6 sub 2 div .aimsx store stop cond *.vel 40 < start 40 *.vel sub .up store stop cond *.eye5 50 > start -1 .shoot store stop end
Tie-Bot4.txt
' Tie-Bot 4 cond *.eye2 *.eye8 != start *.eye2 *.eye8 sub .aimsx store stop cond *.eye4 *.eye6 != start *.eye4 *.eye6 sub 2 div .aimsx store stop cond *.refeye 9 = start 200 .aimsx store stop cond *.vel 40 < *.refeye 9 != start 40 *.vel sub .up store stop cond *.nrg 4000 > start 50 .repro store stop cond *.eye5 50 > start -1 .shoot store stop end
Tie-Bot5.txt
' Tie-Bot 5 cond *.eye2 *.eye8 != start *.eye2 *.eye8 sub .aimsx store stop cond *.eye4 *.eye6 != start *.eye4 *.eye6 sub 2 div .aimsx store stop cond *.refeye 9 = start 200 .aimsx store stop cond *.vel 40 < *.refeye 9 != start 40 *.vel sub .up store stop cond *.nrg 4000 > start 50 .repro store stop cond start 1 .tie store stop cond *.eye5 50 > start -1 .shoot store stop end
Tie-Bot6.txt
' Tie-Bot 6 cond *.eye2 *.eye8 != start *.eye2 *.eye8 sub .aimsx store stop cond *.eye4 *.eye6 != start *.eye4 *.eye6 sub 2 div .aimsx store stop cond *.refeye 10 = start 200 .aimsx store stop cond *.vel 40 < *.refeye 10 != start 40 *.vel sub .up store stop cond *.nrg 4000 > start 50 .repro store stop cond *.eye5 30 > *.refeye 10 != start 1 .tie store stop cond *.numties 0 > start -1 .tieloc store -1000 .tieval store 1 .tienum store stop cond *.eye5 50 > start -1 .shoot store stop end
Tie-Bot7.txt
' Tie-Bot 7 'initialize cond *.robage 0 = start 3198 rnd 2 add 55 store stop cond *.eye2 *.eye8 != start *.eye2 *.eye8 sub .aimsx store stop cond *.eye4 *.eye6 != start *.eye4 *.eye6 sub 2 div .aimsx store stop cond *.refeye 11 = start 200 .aimsx store stop cond *.vel 40 < *.refeye 11 != start 40 *.vel sub .up store stop cond *.nrg 4000 > start 50 .repro store stop cond *.eye5 30 > *.refeye 11 != *.eye5 77 != start *55 .tie store stop cond *.numties 0 > start -1 .tieloc store -1000 .tieval store *55 .tienum store stop cond *.eye5 50 > start -1 .shoot store stop end
Tie-Bot8.txt
' Tie-Bot 8 'initialize cond *.robage 0 = start 3198 rnd 2 add 55 store 1 .tie store stop cond *.robage 1 = start 1 .deltie store stop cond *.eye2 *.eye8 != start *.eye2 *.eye8 sub .aimsx store stop cond *.eye4 *.eye6 != start *.eye4 *.eye6 sub 2 div .aimsx store stop cond *.refeye 11 = start 200 .aimsx store stop cond *.vel 40 < *.refeye 11 != start 40 *.vel sub .up store stop cond *.nrg 4000 > start 50 .repro store stop cond *.eye5 30 > *.refeye 11 != *.eye5 77 != start *55 .tie store stop cond *.numties 0 > start -1 .tieloc store -1000 .tieval store *55 .tienum store stop cond *.eye5 50 > start -1 .shoot store stop end
Tie-Bot9.txt
' Tie-Bot 9 'initialize cond *.robage 0 = start 3198 rnd 2 add 55 store 14 56 store 1 .tie store stop cond *.robage 1 = start 1 .deltie store stop cond *.eye2 *.eye8 != start *.eye2 *.eye8 sub .aimsx store stop cond *.eye4 *.eye6 != start *.eye4 *.eye6 sub 2 div .aimsx store stop cond *.refeye *56 = start 200 .aimsx store stop cond *.vel 40 < *.refeye *56 != start 40 *.vel sub .up store stop cond *.nrg 4000 > *.eye5 30 < start 50 .repro store stop cond *.eye5 30 > *.refeye *56 != *.eye5 77 != *.eye4 *.eye6 = start *55 .tie store stop cond *.numties 0 > start -1 .tieloc store -1000 .tieval store *55 .tienum store stop cond *.eye5 50 > start -1 .shoot store stop end
Tie-Bot10.txt
' Tie-Bot 10 'initialize cond *.robage 0 = start 3198 rnd 2 add 55 store 14 56 store 1 .tie store stop cond *.robage 1 = start 1 .deltie store stop cond *.eye2 *.eye8 != start *.eye2 *.eye8 sub .aimsx store stop cond *.eye4 *.eye6 != start *.eye4 *.eye6 sub 2 div .aimsx store stop cond *.refeye *56 = start 200 .aimsx store stop cond *.vel 40 < *.refeye *56 != start 40 *.vel sub .up store stop cond *.nrg 4000 > *.eye5 30 < start 50 .repro store stop cond *.eye5 30 > *.refeye *56 != *.eye5 77 != *.eye4 *.eye6 = start *55 .tie store *55 .readtie store stop cond *.numties 0 > start -1 .tieloc store -1000 .tieval store *55 .tienum store stop cond *.trefeye *56 = start *55 .deltie store stop cond *.eye5 50 > start -1 .shoot store stop end
Tie-Bot11.txt
' Tie-Bot 11 'initialize cond *.robage 0 = start 3198 rnd 2 add 55 store 14 56 store 1 .tie store stop cond *.robage 1 = start 1 .deltie store stop cond *.eye2 *.eye8 != start *.eye2 *.eye8 sub .aimsx store stop cond *.eye4 *.eye6 != start *.eye4 *.eye6 sub 2 div .aimsx store stop cond *.refeye *56 = start 200 .aimsx store stop cond *.vel 40 < *.refeye *56 != start 40 *.vel sub .up store stop cond *.nrg 4000 > *.eye5 30 < start 50 .repro store stop cond *.eye5 30 > *.refeye *56 != *.eye5 77 != *.eye4 *.eye6 = start *55 .tie store *55 .readtie store stop cond *.numties 0 > start -1 .tieloc store -1000 .tieval store *55 .tienum store stop cond *.trefeye *56 = start *55 .deltie store stop cond *.slime 90 < start 100 .mkslime store stop cond *.eye5 50 > start -1 .shoot store stop end
Tie-Bot12.txt
' Tie-Bot 12 'initialize 1 cond *.robage 0 = start 3198 rnd 2 add 55 store 1 .tie store stop 'initialize 2 cond *.robage 1 = start 1 .deltie store stop cond *.eye2 *.eye8 != *.eye4 *.eye6 != *.eye4 0 > start *.eye2 *.eye8 sub .aimsx store stop cond *.eye4 *.eye6 != start *.eye4 *.eye6 sub .aimsx store stop cond *.refeye *.myeye = start 200 .aimsx store stop cond *.vel 40 < *.refeye *.myeye != start 40 *.vel sub .up store stop cond *.nrg 4000 > *.eye5 30 < start 50 .repro store stop cond *.eye5 50 > *.refpoison 0 = start -1 .shoot store stop cond *.eye5 30 > *.eye4 *.eye6 %= *.eye5 77 != *.refeye *.myeye != start *55 .tie store *55 .readtie store stop cond *.trefeye *.myeye = start *55 .deltie store stop cond *.numties 0 > start -1 .tieloc store -1000 .tieval store *55 .tienum store stop cond *.slime 100 < start 50 .mkslime store stop end