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− | Click the [[Talk:Humilis|discussion]] tab above to discuss the code.<br>
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− | added user feedback there. ~griz~
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− | ----
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− | 'Humilis
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− | use NewMove
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− | def Turn_At_Birth 60
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− |
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− | 'remove waste
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− | cond
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− | *.waste 100 >
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− | start
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− | 'This shoots a particle of waste equal to a bot's current waste level
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− | -4 .shoot store
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− | *.waste .shootval store
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− | stop
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− |
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− | 'manage body
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− | 'cond
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− | '*.body 10 mult
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− | '*.nrg !%=
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− | 'start
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− | '*.body 10 mult *.nrg sub dup
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− | ' 'difference between energy stored in body and in nrg
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− | '0 floor .fdbody store
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− | '-1 mult 0 floor .strbody store
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− | ' 'if you feed and str the same it'll zero both effects and waste nrg
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− | ' 'I'll check on fixing it up latter
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− | 'stop
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− |
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− | 'redone body management into 2 genes:
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− | cond
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− | *.body 10 mult *.nrg sub 400 > 'we have lots of body and little nrg
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− | *.nrg 50 < or
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− | start
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− | 100 .fdbody store
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− | stop
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− |
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− | cond
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− | *.nrg *.body 10 mult sub 400 > 'we have lots of nrg and little body
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− | *.nrg 31000 > or
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− | start
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− | 100 .strbody store
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− | stop
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− | 'end body management
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− |
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− | cond
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− | start
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− | 'Naval Cord Removal
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− | .tie *.robage sgn 1 sub -1 mult mult
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− | .deltie *.robage 1 sub sgn 1 sub -1 mult mult
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− | add inc
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− | 'this should do the trick to allow both tie and deltie to use same inc
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− | stop
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− |
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− | cond
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− | *.robage 100 mod 0 = 'upped thet time a bot spends on a single refvar so their behavior is more consistant
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− | 'Finally figured out how to use mod handily :)
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− | start
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− | 7 rnd 50 store
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− | stop
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− |
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− | cond
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− | *.eye5 0 >
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− | .refup *50 add * .myup *50 add * !=
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− | start
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− | *.refvelup 30 add *.body mult 1000 div .up store
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− | *.refveldx *.body mult 1000 div .dx store
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− | stop
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− |
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− | cond
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− | *.velscalar 0 =
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− |
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− | *.eye1 *.eye2 *.eye3 *.eye4 *.eye5 *.eye6 *.eye7 *.eye8 *.eye9
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− | add add add add add add add
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− | 0 = 'nothign in any eyes
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− | *.eye5 0 =
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− |
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− | *.nrg 200 > 'don't try this if we're too exhausted to really feed
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− | start
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− | 60 .up store
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− | stop
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− |
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− | cond
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− | 'Gene should allow bot to test amongst 8 different refs randomly
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− | .refup *50 add * .myup *50 add * !=
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− | *.eye5 37 >
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− | start
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− | 'Cheap shots :)
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− | .shoot dec
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− |
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− | *.refvelup *.body mult 1000 div .up store
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− | *.refveldx *.body mult 1000 div .dx store
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− | stop
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− |
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− | cond
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− | *.nrg 10000 >
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− | *.robage 1000 >
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− | 'let's let younger bots do other things with excess energy
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− | start
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− | 628 .aimdx store
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− | .Turn_At_Birth inc
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− | 'never mind, no one cares -bau
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− | 50 .repro store
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− | stop
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− |
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− | cond
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− | *.eye5 0 >
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− | *.refeye *.myeye = and
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− | *.eye5 0 = or
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− | start
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− | 314 rnd .aimdx store
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− | stop
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− |
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− | cond
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− | *.Turn_At_Birth 0 >
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− | start
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− | 628 .aimdx store
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− | 0 .Turn_At_Birth store
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− | stop
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− |
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− | 'junk DNA to allow conspec recognition to work (and they said junk DNA wasn't useful ;))
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− | *.up *.dn *.dx *.sx *.shoot *.eye5 *.aimdx *.aimdx *.aimsx *.aimsx
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− |
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− | end 'end is superfluous in 2.4, but adding it or not doesn't hurt anything...
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