Difference between revisions of "PY tutorial"

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What are ties? That is a good question. Ties are a feature of DarwinBots that was added in order to enable multiple individual DarwinBots to join up and form a multi cellular organism. A tie represents a defined relationship between two robots and is seen in DarwinBots as a thick line joining the two robots together. The tie keeps the robots in a fixed but flexible orientation to each other but only after a certain number of game cycles have passed. For the first 20 cycles t
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What are ties? That is a good question. Ties are a feature of DarwinBots that was added in order to enable multiple individual DarwinBots to join up and form a multi cellular organism. A tie represents a defined relationship between two robots and is seen in DarwinBots as a thick line joining the two robots together. The tie keeps the robots in a fixed but flexible orientation to each other but only after a certain number of game cycles have passed. For the first 20 cycles the ties allow for free rotation of both robots.
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he ties allow for free rotation of both robots.
 
  
  

Revision as of 02:18, 3 May 2007

A complete tutorial for Version 2.36


NOTE: not complete here at the wiki yet.
go to http://utenti.lycos.it/darwinbots/DarwinBotsV2.3_Tutorial.zip to download the entire spiel.
will get it all here as i [or someone] finds time. or hey! you could do it. ;) Griztalk


(please bear with me as I convert this help file from its older format to the newer version as many of the older controls will not work in quite the same way.)



What is a Command? A command is a memory location into which a value is stored in order to make the robot perform a certain operation. They are addressed via labels.

What is a label? A label is a name preceded by a period. Each command and function can be addressed either by a label or by using their numerical address. Examples of labels are .refeye or .up.














(=) The 2 values are equal. != The 2 values are not equal. > The first value is greater than the second value. < The first value is less than the second value. (%=) The two values are almost equal (within 10%)

How do I create a robot?

In order to make a good robot, you need to give him three things.

The ability to find food. 2. The ability to eat the food. 3. The ability to reproduce.


Simple Bot


What are ties? That is a good question. Ties are a feature of DarwinBots that was added in order to enable multiple individual DarwinBots to join up and form a multi cellular organism. A tie represents a defined relationship between two robots and is seen in DarwinBots as a thick line joining the two robots together. The tie keeps the robots in a fixed but flexible orientation to each other but only after a certain number of game cycles have passed. For the first 20 cycles the ties allow for free rotation of both robots.


For the time being we are not interested in hardened ties. If we wish to feed from the tie then we need to act fast, not wait 20 cycles before doing anything. The only thing we need to do is to utilize the energy transfer function to drain energy from the robot on the other end of the tie.


Tie Feeder Tutorial

In the next part of this tutorial we will begin to delve into the complexities of creating stable Multi-Bots. If you think that the lessons you have learned this far have been complex then you are sadly mistaken. In order to make a Multi-Bot work properly we will need to learn a whole new set of rules.

Happy coding

Purple Youko