Difference between revisions of "Talk:Sysvar"
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Awesome work, keep it up. I'll try to post code snipets about relevant sysvars from time to time (like how the code handles the sysvar). | Awesome work, keep it up. I'll try to post code snipets about relevant sysvars from time to time (like how the code handles the sysvar). | ||
+ | |||
+ | ---- | ||
+ | :As this page is going to be rather long ... | ||
+ | :would generating a Table of Contents at the top of the page be useful? {{User:Griz/sig}} 09:50, 15 Oct 2005 (MST) | ||
+ | :for example: | ||
+ | |||
+ | ===Ties=== | ||
+ | *[[Ties]] | ||
+ | ** [[Soft Ties]] | ||
+ | ** [[Hard Ties]] | ||
+ | |||
+ | ===Movement=== | ||
+ | *[[.up|Movement (.up, .dn. .dx, .sx)]] | ||
+ | **up/1 | ||
+ | **dn/2 | ||
+ | **sx/3 | ||
+ | **dx/4 | ||
+ | *[[.aimdx|Basic Turning (.aimdx, .aimsx)]] | ||
+ | **aimdx/5 | ||
+ | **aimsx/6 | ||
+ | ===Shooting=== | ||
+ | *[[Shooting]] | ||
+ | **shoot/7 | ||
+ | **shootval/8 | ||
+ | *backshot/900 | ||
+ | *aimshoot/901 | ||
+ | |||
+ | *robage/9 | ||
+ | *mass/10 | ||
+ | *maxvel/11 | ||
+ | *aim/18 | ||
+ | *setaim/19 | ||
+ | |||
+ | *velscalar/196 | ||
+ | *velsx/197 | ||
+ | *veldx/198 | ||
+ | *veldn/199 | ||
+ | *velup/200 | ||
+ | *vel/200 | ||
+ | |||
+ | ===Gains and Losses=== | ||
+ | *[[Gains and Losses]] | ||
+ | **pain/203 | ||
+ | **pleas/204 | ||
+ | **bodgain/194 | ||
+ | **bodloss/195 | ||
+ | |||
+ | ===Hit=== | ||
+ | *[[Hit]]? | ||
+ | **hit/201 | ||
+ | **hitup/205 | ||
+ | **hitdn/206 | ||
+ | **hitdx/207 | ||
+ | **hitsx/208 |
Revision as of 11:50, 15 October 2005
I'm hoping to make this page be the backbone of a giant reference. Depending on the sysvar(s) there will be links to another specific section or if small enough just a short blurb.
Awesome work, keep it up. I'll try to post code snipets about relevant sysvars from time to time (like how the code handles the sysvar).
- As this page is going to be rather long ...
- would generating a Table of Contents at the top of the page be useful? Griztalk 09:50, 15 Oct 2005 (MST)
- for example:
Contents
Ties
Movement
- Movement (.up, .dn. .dx, .sx)
- up/1
- dn/2
- sx/3
- dx/4
- Basic Turning (.aimdx, .aimsx)
- aimdx/5
- aimsx/6
Shooting
- Shooting
- shoot/7
- shootval/8
- backshot/900
- aimshoot/901
- robage/9
- mass/10
- maxvel/11
- aim/18
- setaim/19
- velscalar/196
- velsx/197
- veldx/198
- veldn/199
- velup/200
- vel/200
Gains and Losses
- Gains and Losses
- pain/203
- pleas/204
- bodgain/194
- bodloss/195
Hit
- Hit?
- hit/201
- hitup/205
- hitdn/206
- hitdx/207
- hitsx/208