Difference between revisions of "Humilis"

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m
m (moded repro turning method and waste)
Line 13: Line 13:
 
  *.waste 100 >
 
  *.waste 100 >
 
  start
 
  start
  'This shoots a partical of waste equal to a bot's current waste level
+
  'This shoots a particle of waste equal to a bot's current waste level
 
  -4 .shoot store
 
  -4 .shoot store
 
  *.waste .shootval store
 
  *.waste .shootval store
Line 20: Line 20:
 
  'manage body
 
  'manage body
 
  cond
 
  cond
  *.nrg 10 div
+
  *.body 10 div
  *.body !%=
+
  *.nrg !%=
 
  start
 
  start
  *.body 10 mult *.nrg sub dup 'difference between energy stored in body and in nrg
+
  *.body 10 div *.nrg sub dup
 +
'difference between energy stored in body and in nrg
 
  0 floor .fdbody store  
 
  0 floor .fdbody store  
 
  -1 mult 0 floor .strbody store
 
  -1 mult 0 floor .strbody store
Line 55: Line 56:
 
  cond
 
  cond
 
  *.nrg 10000 >
 
  *.nrg 10000 >
  *.robage 1000 > 'let's let younger bots do other things with excess energy
+
  *.robage 1000 >
 +
'let's let younger bots do other things with excess energy
 
  start
 
  start
  200 .aimdx store 'i had to put some iflamma consepts in there -bau
+
  628 .aimdx store
 +
60 inc
 +
'i had to put some iflamma consepts in there -bau
 
  50 .repro store
 
  50 .repro store
 
  stop
 
  stop
Line 67: Line 71:
 
  start
 
  start
 
  314 rnd .aimdx store
 
  314 rnd .aimdx store
 +
stop
 +
 +
cond
 +
*60 0 >
 +
start
 +
628 .aimdx store
 
  stop
 
  stop
 
   
 
   

Revision as of 02:06, 9 November 2005

Click the discussion tab above to discuss the code.
added user feedback there. ~griz~



use NewMove

'Humilis

'remove waste
cond
*.waste 100 >
start
'This shoots a particle of waste equal to a bot's current waste level
-4 .shoot store
*.waste .shootval store
stop

'manage body
cond
*.body 10 div
*.nrg !%=
start
*.body 10 div *.nrg sub dup
'difference between energy stored in body and in nrg
0 floor .fdbody store 
-1 mult 0 floor .strbody store
stop

cond
start
'Naval Cord Removal
.tie *.robage sgn 1 sub -1 mult mult
.deltie *.robage 1 sub sgn 1 sub -1 mult mult
add inc
'this should do the trick to allow both tie and deltie to use same inc
stop

cond
*.robage 20 mod 0 =
'Finally figured out how to use mod handily :)
start
7 rnd 50 store
stop

cond
'Gene should allow bot to test amongst 8 different refs randomly
.refup *50 add * .myup *50 add * !=
*.eye5 37 >
start
'Cheap shots :)
.shoot dec
stop

cond
*.nrg 10000 >
*.robage 1000 >
'let's let younger bots do other things with excess energy
start
628 .aimdx store
60 inc
'i had to put some iflamma consepts in there -bau
50 .repro store
stop

cond
*.eye5 0 >
*.refeye *.myeye = and
*.eye5 0 = or
start
314 rnd .aimdx store
stop

cond
*60 0 >
start
628 .aimdx store
stop

cond
*.eye5 0 >
*.vel 20 <
start
20 *.vel sub
2 div
*.body mult 1000 div
.up store
stop
end 'end is superfluous in 2.4, but adding it or not doesn't hurt anything...