BotTxt
From WikiManual
DB Bots
Devincio_Dominator_Invincibalis
'Devincio_Dominator_Invincibalis 'uses tie defence system '*********************** 'initialize '********* cond *.robage 0 = start 42 55 store .tie inc stop cond *.robage 1 = start .deltie inc stop cond *.robage 300 > *.nrg 3000 > *.body 5000 < start 100 .strbody store stop cond *.body 100 > *.nrg 500 < start 100 .fdbody store stop ' move forward '**************** cond *.refeye *.myeye != *.numties 0 = start *.maxvel *.vel sub .up store stop 'turn towards food '************************* 'avoid other conspecifics '**************************** cond start mult mult 0 0 stop cond *.eye4 *.eye6 > start mult mult -5 -25 stop cond *.eye6 *.eye4 > start mult mult 5 25 stop cond *.eye3 *.eye5 > *.eye3 *.eye4 > *.eye3 *.eye6 > start mult mult -8 -80 stop cond *.eye7 *.eye5 > *.eye7 *.eye6 > *.eye7 *.eye4 > start mult mult 8 80 stop cond *.eye1 *.eye5 > *.eye1 *.eye4 > *.eye1 *.eye6 > *.eye1 *.eye3 > *.eye1 *.eye7 > start mult mult -14 -140 stop cond *.eye9 *.eye5 > *.eye9 *.eye4 > *.eye9 *.eye6 > *.eye9 *.eye3 > *.eye9 *.eye7 > start mult mult 14 140 stop ' Avoid conspecifics ' *********************** cond *.refeye *.myeye = start mult mult 0 85 stop 'reproduce '*********** cond *.robage 50 < *.eye5 50 < *.nrg 1500 > start 50 .repro store mult mult 0 250 stop cond *.nrg 5000 > *.eye5 50 < start 40 .repro store mult mult 0 250 stop 'Feed '****** cond *.tiepres *51 != *.numties 0 > start *.tiepres .tienum store 1000 .tieval store .tieval .tieloc store stop cond *.multi 1 = start *.tiepres .deltie store 99 .sharenrg store stop cond *52 2 = start *51 .deltie store 0 52 store stop cond *52 0 > start *51 .tienum store -1000 .tieval store -1 .tieloc store 52 inc stop ' sever ties to conspecifics ' ***************************** cond *.trefeye *55 = start *.tiepres .deltie store stop ' delete painful tie ' ****************** cond *.numties 0 > *.pain 500 > start *.tiepres .deltie store stop 'Tie to an enemy '******************** cond *.eye5 50 > *.eye6 *.eye4 %= *.refeye *.myeye != *.robage 0 > start 800 rnd 100 add 51 store *51 .tie store *51 .readtie store mult mult 0 0 52 inc stop ' Actually rotate ' ***************** cond start .aimdx store .dx store stop cond *.refeye *.myeye != *.refeye 1 != *.eye5 50 > start -6 .shoot store stop cond *.waste 100 > start 1 .backshot store -4 .shoot store *.waste .shootval store stop cond *.poison 1000 < *.nrg 1000 > start 10 .strpoison store stop end
Devincio_Eversor
'Devincio_Eversor ' *** Tie Destroyerr *** '*********************** 'initialize '********* cond *.robage 0 = start 8 rnd 2 add 51 store 45 55 store *51 .tie store stop ' move forward '**************** cond *.refeye *55 != start 30 *.vel sub .up store stop cond *.refeye *55 != *.refeye 0 != *.eye5 80 > start 40 *.vel sub .up store stop cond *.refeye *55 = *.eye5 50 > start 2 .dn store stop 'turn towards food '************************* 'avoid other conspecifics '**************************** cond start mult 0 stop cond '*.eye4 *.eye5 > *.eye4 *.eye6 > start mult -15 stop cond '*.eye6 *.eye5 > *.eye6 *.eye4 > start mult 15 stop cond *.eye3 *.eye5 > *.eye3 *.eye4 > *.eye3 *.eye6 > start mult -50 stop cond *.eye7 *.eye5 > *.eye7 *.eye6 > *.eye7 *.eye4 > start mult 50 stop cond *.eye1 *.eye5 > *.eye1 *.eye4 > *.eye1 *.eye6 > *.eye1 *.eye3 > *.eye1 *.eye7 > start mult -100 stop cond *.eye9 *.eye5 > *.eye9 *.eye4 > *.eye9 *.eye6 > *.eye9 *.eye3 > *.eye9 *.eye7 > start mult 100 stop ' Avoid conspecifics ' *********************** cond *.refeye *55 = start mult 85 stop 'reproduce '*********** cond *.nrg 4000 > *.eye5 0 = start 25 .repro store mult 250 stop 'Tie to an enemy '******************** cond *.eye5 30 > *.eye5 *.eye4 = *.eye5 *.eye6 = *.refeye *55 != start *51 .tie store mult 0 stop ' Actually rotate ' ***************** cond start .aimdx store stop ' sever ties to conspecifics ' ***************************** cond *.trefeye *55 = start *51 .deltie store stop 'Spin when attacked '************************* cond *.shdn 0 < *.pleas -10 < start 620 .aimsx store stop cond *.hitdn 0 != start 620 .aimsx store stop 'Feed '****** cond *.numties 0 > start *51 .tienum store -1000 .tieval store -1 .tieloc store *51 .readtie store stop cond *.numties 0 > *.waste 100 > *.trefeye 0 = start 1000 .tieval store -4 .tieloc store stop cond *.slime 90 < start 50 .mkslime store stop cond *.refeye *55 != *.eye5 50 > start -1 .shoot store stop end
Hunter V2.13
'New generation Hunter bot with state of the art features '*********************** 'reproduce '********* cond *.nrg 4000 > start 60 .repro store 628 .aimsx store 1 40 store stop cond *.robage 0 = start 1 .tie store stop cond *.robage 1 = start 314 .aimdx store stop cond *.robage 3 = start 314 .aimsx store stop cond *40 0 != start 40 inc stop cond *.eye5 80 < *.refeye 18 != start 30 *.vel sub 3 div .up store stop 'turn towards enemies or food '************************* cond *.eye1 *.eye5 > *.eye1 *.eye9 > start 100 .aimsx store '5 .sx store stop cond *.eye9 *.eye5 > *.eye9 *.eye1 > start -100 .aimsx store '5 .dx store stop cond *.eye3 *.eye5 > *.eye3 *.eye7 > start 50 .aimsx store '5 .sx store stop cond *.eye7 *.eye5 > *.eye7 *.eye3 > start -50 .aimsx store '5 .dx store stop cond *40 3 = start 628 .aimdx store 0 40 store stop 'avoid conspecifics '**************************** cond *.refeye 18 = '*.eye5 30 > start 120 .aimsx store stop 'shoot at enemy '****************** cond *.eye5 50 > *.refeye 18 != start -1 .shoot store stop 'delete ties '********* cond *.numties 0 > start 1 .deltie store stop cond start 100 .mkslime store stop end