Difference between revisions of "Humilis"

From WikiManual
Jump to: navigation, search
(Removing all content from page)
 
(9 intermediate revisions by 3 users not shown)
Line 1: Line 1:
Click the [[Talk:Humilis|discussion]] tab above to discuss the code.<br>
 
added user feedback there. ~griz~
 
 
----
 
  
 
use NewMove
 
 
'Humilis
 
 
'remove waste
 
cond
 
*.waste 100 >
 
start
 
'This shoots a particle of waste equal to a bot's current waste level
 
-4 .shoot store
 
*.waste .shootval store
 
stop
 
 
'manage body
 
cond
 
*.body 10 mult
 
*.nrg !%=
 
start
 
*.body 10 mult *.nrg sub dup
 
'difference between energy stored in body and in nrg
 
0 floor .fdbody store
 
-1 mult 0 floor .strbody store
 
'if you feed and str the same it'll zero both effects and waste nrg
 
'I'll check on fixing it up latter
 
stop
 
 
cond
 
start
 
'Naval Cord Removal
 
.tie *.robage sgn 1 sub -1 mult mult
 
.deltie *.robage 1 sub sgn 1 sub -1 mult mult
 
add inc
 
'this should do the trick to allow both tie and deltie to use same inc
 
stop
 
 
cond
 
*.robage 20 mod 0 =
 
'Finally figured out how to use mod handily :)
 
start
 
7 rnd 50 store
 
stop
 
 
cond
 
'Gene should allow bot to test amongst 8 different refs randomly
 
.refup *50 add * .myup *50 add * !=
 
*.eye5 37 >
 
start
 
'Cheap shots :)
 
.shoot dec
 
stop
 
 
cond
 
*.nrg 10000 >
 
*.robage 1000 >
 
'let's let younger bots do other things with excess energy
 
start
 
628 .aimdx store
 
60 inc
 
'i had to put some iflamma consepts in there -bau
 
50 .repro store
 
stop
 
 
cond
 
*.eye5 0 >
 
*.refeye *.myeye = and
 
*.eye5 0 = or
 
start
 
314 rnd .aimdx store
 
stop
 
 
cond
 
*60 0 >
 
start
 
628 .aimdx store
 
stop
 
 
cond
 
*.eye5 0 >
 
*.vel 20 <
 
start
 
20 *.vel sub
 
2 div
 
*.body mult 1000 div
 
.up store
 
stop
 
end 'end is superfluous in 2.4, but adding it or not doesn't hurt anything...
 

Latest revision as of 20:45, 16 December 2009