Difference between revisions of "Poison"

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(Added that poison will also activate when hit by an info shot.)
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Poison is stored by using [[.strpoison]] and is fired automatically. You can see how much poison you have stored by referencing [[.poison]]. Poison is a [[Defenses|defense]] against -1 shots. If an enemy -1 shot hits you, you will fire poison back at your attacker. When poison hits an enemy, one of his memory locations will be set to zero for a period of time. The memory location specified in the [[.ploc]] of the bot that fired the poison defines which memory location will be affected.
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Poison is stored by using [[.strpoison]] and is fired automatically. You can see how much poison you have stored by referencing [[.poison]]. Poison is a [[Defenses|defense]] against -1 shots and info shots. If an enemies -1 shot or info shot hits you, you will fire poison back at your attacker. When poison hits an enemy, one of his memory locations will be set to zero for a period of time. The memory location specified in the [[.ploc]] of the bot that fired the poison defines which memory location will be affected.
  
  

Revision as of 16:24, 13 July 2008

Poison is stored by using .strpoison and is fired automatically. You can see how much poison you have stored by referencing .poison. Poison is a defense against -1 shots and info shots. If an enemies -1 shot or info shot hits you, you will fire poison back at your attacker. When poison hits an enemy, one of his memory locations will be set to zero for a period of time. The memory location specified in the .ploc of the bot that fired the poison defines which memory location will be affected.


Popular Poisons

.eye5 .ploc store

Blinds your enemy

.shoot .ploc store

Prevents your enemy from shooting

.refeye .ploc store

or

.myeye .ploc store

Causes the enemy bot to attack all other bots indiscriminately (if he uses a refeye/myeye based conspec recognition system).