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  • ...operators | operation]]s. Each operation can potentially change through [[mutation]]s.
    6 KB (976 words) - 20:40, 14 February 2014
  • ...et Muller's Ratchet] - Asexual creatures can accumulate "bad" mutations if mutation rates are higher than selective pressures. Eventually this leads to extinc ...mutations by watching the success of their descendants. With a low enough mutation rate this is fairly easy, as the colors won't vary too rapidly for you to k
    6 KB (913 words) - 20:05, 14 February 2014
  • * [[Mutation]]s
    606 bytes (74 words) - 23:43, 11 September 2014
  • ...e normal values. This reproduction method will cause mutations even if all mutation settings are disabled.
    2 KB (294 words) - 21:44, 14 February 2014
  • ...cessor. Sometimes the mutation will make him less efficient. Sometimes the mutation will even make him completely sterile. For the purpose of this tutorial I w
    9 KB (1,728 words) - 21:18, 14 February 2014
  • ...lor than Simplebot9 and 5 individuals at 3000 starting energy. Disable his mutation and start the simulation. Now let them fight it out for a while.
    28 KB (5,198 words) - 10:48, 8 March 2014
  • ...e normal values. This reproduction method will cause mutations even if all mutation settings are disabled.
    381 bytes (49 words) - 09:45, 30 January 2006
  • ...that continuously ties to anything near. This isn't a terribly difficult mutation to develop, since all you must do is store a number into .tie every cycle.
    1 KB (219 words) - 21:58, 14 February 2014
  • Unfortunately this is not always a beneficial mutation. Along with the danger from [[Cannibots]], these bots must have food move w
    1 KB (187 words) - 21:50, 14 February 2014
  • 'Good for mutation sims and for If you just like to run some mutation simulations, Animal Minimalis is a good bot to start with. It's strong, bu
    7 KB (1,174 words) - 05:26, 25 July 2011
  • * [[Global Mutation Rate | Global Mutation Rates]] * [[Mutation Rate | Mutation Rates]]
    1 KB (161 words) - 18:31, 12 September 2009
  • ''G)'' Mfb is selected, mutation rates is clicked, ‘load mutation rates from file’ is clicked. Ok is clicked. ''G)'' It opens the robots mutation rates and clicks "save to file".
    6 KB (1,032 words) - 09:48, 1 May 2014
  • *Fixed the default mutation rates a bit. Might tweak them some more in the future... *Mutation window GUI bugs fixed.
    899 bytes (150 words) - 04:39, 16 January 2006
  • ...cessor. Sometimes the mutation will make him less efficient. Sometimes the mutation will even make him completely sterile. ...lor than Simplebot9 and 5 individuals at 3000 starting energy. Disable his mutation and start the simulation. Now let them fight it out for a while.
    103 KB (19,034 words) - 10:24, 18 December 2005
  • 3. Statistical displays in the mutation probability screen as shvarz requested. (Tells you what chance a new born 2. Fixed several weird mutation bugs that were cropping up from DNA not ending with an end. I have no idea
    24 KB (4,174 words) - 21:22, 14 February 2014
  • 'Good for mutation sims and for
    3 KB (384 words) - 20:22, 14 February 2014
  • mutarray(20) As Long ' mutation rates array Mutation As Boolean ' Enables or Disables mutations
    55 KB (7,781 words) - 16:25, 19 March 2006
  • 'Mutation related ' sends the newborn rob to the mutation division,
    44 KB (6,259 words) - 16:30, 19 March 2006
  • [http://ftp.darwinbots.com/Darwin2.48.28.exe Version 2.48.28] Mutation renornalization feature optimized. Bug fixing. Please download runtimes fir
    12 KB (1,698 words) - 12:18, 21 December 2016
  • *Enitor Comesum - For Mutation Sims
    529 bytes (89 words) - 14:56, 14 April 2006

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