Difference between revisions of "Talk:Sysvar"

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m (TOC?)
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Awesome work, keep it up.  I'll try to post code snipets about relevant sysvars from time to time (like how the code handles the sysvar).
 
Awesome work, keep it up.  I'll try to post code snipets about relevant sysvars from time to time (like how the code handles the sysvar).
 +
 +
----
 +
:As this page is going to be rather long ...
 +
:would generating a Table of Contents at the top of the page be useful? {{User:Griz/sig}} 09:50, 15 Oct 2005 (MST)
 +
:for example:
 +
 +
===Ties===
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*[[Ties]]
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** [[Soft Ties]]
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** [[Hard Ties]]
 +
 +
===Movement===
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*[[.up|Movement (.up, .dn. .dx, .sx)]]
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**up/1
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**dn/2
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**sx/3
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**dx/4
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*[[.aimdx|Basic Turning (.aimdx, .aimsx)]]
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**aimdx/5
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**aimsx/6
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===Shooting===
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*[[Shooting]]
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**shoot/7
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**shootval/8
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*backshot/900
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*aimshoot/901
 +
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*robage/9
 +
*mass/10
 +
*maxvel/11
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*aim/18
 +
*setaim/19
 +
 +
*velscalar/196
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*velsx/197
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*veldx/198
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*veldn/199
 +
*velup/200
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*vel/200
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===Gains and Losses===
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*[[Gains and Losses]]
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**pain/203
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**pleas/204
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**bodgain/194
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**bodloss/195
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===Hit===
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*[[Hit]]?
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**hit/201
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**hitup/205
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**hitdn/206
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**hitdx/207
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**hitsx/208

Revision as of 12:50, 15 October 2005

I'm hoping to make this page be the backbone of a giant reference. Depending on the sysvar(s) there will be links to another specific section or if small enough just a short blurb.

Awesome work, keep it up. I'll try to post code snipets about relevant sysvars from time to time (like how the code handles the sysvar).


As this page is going to be rather long ...
would generating a Table of Contents at the top of the page be useful? Griztalk 09:50, 15 Oct 2005 (MST)
for example:

Ties

Movement

Shooting

  • Shooting
    • shoot/7
    • shootval/8
  • backshot/900
  • aimshoot/901
  • robage/9
  • mass/10
  • maxvel/11
  • aim/18
  • setaim/19
  • velscalar/196
  • velsx/197
  • veldx/198
  • veldn/199
  • velup/200
  • vel/200

Gains and Losses

Hit

  • Hit?
    • hit/201
    • hitup/205
    • hitdn/206
    • hitdx/207
    • hitsx/208