Difference between revisions of "Reproducing"
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− | + | In Darwinbots there are three primary methods of reproduction. Mitoses, Sexual and Mutational. | |
− | + | ==[[Sysvars]]:== | |
+ | {{Reproduction}} | ||
+ | |||
+ | ==Examples:== | ||
+ | cond | ||
+ | *.nrg 6000 > | ||
+ | start | ||
+ | 50 .repro store | ||
+ | stop | ||
+ | If the bot has more than 6000 [[energy]] it stores "50" in memory location 300 (.repro). This causes Mitoses reproduction in front of the bot if there is enough free space: "50"% of the bots energy and body points get transferred to a new bot in front of this bot. | ||
+ | |||
+ | ==Reproduction control== | ||
+ | .robage stores the age of the bot in cycles up to 32000 | ||
+ | |||
+ | .mass stores the mass of a bot (energy and body points) | ||
+ | |||
+ | A reproduction gene that only gets activated by ".nrg > 2" can easily mutate into a [[Cancerous Bot]] or a sterile [[Big Bertha]]. | ||
==Mitoses== | ==Mitoses== | ||
− | + | .repro allows a bot to reproduce an exact duplicate of itself. The number stored in .repro defines the percentage of [[energy]] and [[body]] to transfer into the child. Like all reproduction methods this takes a single cycle, after which a new bot is produced directly in front of you (ie: eye5) and facing you. | |
+ | |||
+ | While the eyes begin working immediately for the newborn, it takes a cycle before the refs begin reading back. This can cause wasteful attacks by the child, a good idea then is to limit the child's firing until at least one cycle of age. | ||
− | + | ==Mutational== | |
+ | .mrepro is like .repro but mutation rates are 10 times the normal values. This reproduction method will cause mutations even if all mutation settings are disabled. | ||
==Sexual== | ==Sexual== | ||
− | + | The command [[.sexrepro]], takes the DNA of a bot that has shot the bot with a sperm shot and mixes it with a bot's own to create a new bot's DNA. A bot can discover that it has been shot by checking the [[.fertilized]] [[Sysvar|sysvar]]. | |
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− | |||
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− | == | + | ==Future Stuff== |
− | |||
− | * [[ | + | On the drawing boards are: |
+ | *[[Diploidity]] | ||
+ | *[[Chromosomes]] |
Latest revision as of 20:44, 14 February 2014
In Darwinbots there are three primary methods of reproduction. Mitoses, Sexual and Mutational.
Contents
Sysvars:
Reproducing:
|
Examples:
cond *.nrg 6000 > start 50 .repro store stop
If the bot has more than 6000 energy it stores "50" in memory location 300 (.repro). This causes Mitoses reproduction in front of the bot if there is enough free space: "50"% of the bots energy and body points get transferred to a new bot in front of this bot.
Reproduction control
.robage stores the age of the bot in cycles up to 32000
.mass stores the mass of a bot (energy and body points)
A reproduction gene that only gets activated by ".nrg > 2" can easily mutate into a Cancerous Bot or a sterile Big Bertha.
Mitoses
.repro allows a bot to reproduce an exact duplicate of itself. The number stored in .repro defines the percentage of energy and body to transfer into the child. Like all reproduction methods this takes a single cycle, after which a new bot is produced directly in front of you (ie: eye5) and facing you.
While the eyes begin working immediately for the newborn, it takes a cycle before the refs begin reading back. This can cause wasteful attacks by the child, a good idea then is to limit the child's firing until at least one cycle of age.
Mutational
.mrepro is like .repro but mutation rates are 10 times the normal values. This reproduction method will cause mutations even if all mutation settings are disabled.
Sexual
The command .sexrepro, takes the DNA of a bot that has shot the bot with a sperm shot and mixes it with a bot's own to create a new bot's DNA. A bot can discover that it has been shot by checking the .fertilized sysvar.
Future Stuff
On the drawing boards are: