Difference between revisions of "Slime"

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(Clarification)
(Added how slime can be made and removed.)
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Slime protects a bot against [[virus]]es and [[ties]]. Slime will not effect a tie that is already attached to a bot, it only effects the ability of a bot to tie to another. Trouble is it slowly dissolves away.
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Slime protects a bot against [[virus]]es and [[ties]]. Slime will not effect a tie that is already attached to a bot, it only effects the ability of a bot to tie to another. Trouble is it slowly dissolves away. Slime can be made by placing a positive value up to 100 in the [[.mkslime]] sysvar. Slime can be removed by setting .mkslime to a negative number, this is helpful if the bot has a need to connect to a member of its own species possibly to form a [[multibot]].
  
  
  
 
{{Defense}}
 
{{Defense}}

Revision as of 15:03, 13 July 2008

Slime protects a bot against viruses and ties. Slime will not effect a tie that is already attached to a bot, it only effects the ability of a bot to tie to another. Trouble is it slowly dissolves away. Slime can be made by placing a positive value up to 100 in the .mkslime sysvar. Slime can be removed by setting .mkslime to a negative number, this is helpful if the bot has a need to connect to a member of its own species possibly to form a multibot.


Defense:

.hit 201 .hitup 205
.hitsx 208 Veggietransparent.gif .hitdx 207
.hitdn 206
.mkslime 820 .slime 821
.mkshell 822 .shell 823
.strvenom 824 .venom 825
.strpoison 826 .poison 827
.ploc 834 .vloc 835
.venval 836 .paralyzed 837
.poisoned 838 .pval 839

Forwards compatibility note:

strvenom is the old name for mkvenom

strpoison is the old name for mkpoison