Difference between revisions of "Shooting"

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(Valuable information)
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== Basics ==
 
== Basics ==
Whenever a non zero value is stored in .shoot, a shot is produced. This shot by default fires directly along the bot's eye's vector (that is, which direction it's looking). The shot's basic strength and range are determined by a bot's body.  
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Whenever a non zero value is stored in .shoot, a shot is produced. This shot by default fires directly along the bot's eye's vector (that is, which direction it's looking). The shot's basic strength and range are determined by a bot's body.
 
 
 
 
 
 
== Valuable information ==
 
 
 
*[[Attacks]]
 
 
 
*[[Counter Attacks]]
 
 
 
*[[Defences|Defenses]]
 

Revision as of 18:38, 16 August 2010

The .shoot command is one of the most vital in DB. With it a bot can feed, dispose of waste, shoot poison or venom, and affect another bots memory.

Sysvars:

Shooting:

.shoot 7 .shootval 8
.kills 220
.backshot 900 .aimshoot 901

Basics

Whenever a non zero value is stored in .shoot, a shot is produced. This shot by default fires directly along the bot's eye's vector (that is, which direction it's looking). The shot's basic strength and range are determined by a bot's body.