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| − | Click the [[Talk:Humilis|discussion]] tab above to discuss the code.<br>
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| − | added user feedback there. ~griz~
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| − |
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| − | ----
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| − | use NewMove
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| − |
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| − | 'Humilis
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| − |
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| − | 'remove waste
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| − | cond
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| − | *.waste 100 >
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| − | start
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| − | 'This shoots a particle of waste equal to a bot's current waste level
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| − | -4 .shoot store
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| − | *.waste .shootval store
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| − | stop
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| − |
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| − | 'manage body
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| − | 'cond
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| − | '*.body 10 mult
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| − | '*.nrg !%=
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| − | 'start
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| − | '*.body 10 mult *.nrg sub dup
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| − | ''difference between energy stored in body and in nrg
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| − | '0 floor .fdbody store
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| − | '-1 mult 0 floor .strbody store
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| − | ''if you feed and str the same it'll zero both effects and waste nrg
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| − | ''I'll check on fixing it up latter
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| − | 'stop
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| − |
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| − | 'redone body management into 2 genes:
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| − | cond
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| − | *.body 10 mult *.nrg sub 400 > 'we have lots of body and little nrg
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| − | *.nrg 50 < or
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| − | start
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| − | 100 .fdbody store
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| − | stop
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| − |
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| − | cond
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| − | *.nr *.body 10 mult sub 400 > 'we have lots of nrg and little body
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| − | *.nrg 31000 > or
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| − | start
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| − | 100 .strbody store
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| − | stop
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| − | 'end body management
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| − |
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| − | cond
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| − | start
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| − | 'Naval Cord Removal
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| − | .tie *.robage sgn 1 sub -1 mult mult
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| − | .deltie *.robage 1 sub sgn 1 sub -1 mult mult
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| − | add inc
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| − | 'this should do the trick to allow both tie and deltie to use same inc
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| − | stop
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| − |
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| − | cond
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| − | *.robage 20 mod 0 =
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| − | 'Finally figured out how to use mod handily :)
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| − | start
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| − | 7 rnd 50 store
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| − | stop
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| − |
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| − | cond
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| − | 'Gene should allow bot to test amongst 8 different refs randomly
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| − | .refup *50 add * .myup *50 add * !=
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| − | *.eye5 37 >
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| − | start
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| − | 'Cheap shots :)
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| − | .shoot dec
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| − | stop
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| − |
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| − | cond
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| − | *.nrg 10000 >
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| − | *.robage 1000 >
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| − | 'let's let younger bots do other things with excess energy
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| − | start
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| − | 628 .aimdx store
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| − | 60 inc
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| − | 'i had to put some iflamma consepts in there -bau
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| − | 50 .repro store
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| − | stop
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| − |
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| − | cond
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| − | *.eye5 0 >
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| − | *.refeye *.myeye = and
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| − | *.eye5 0 = or
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| − | start
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| − | 314 rnd .aimdx store
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| − | stop
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| − |
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| − | cond
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| − | *60 0 >
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| − | start
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| − | 628 .aimdx store
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| − | stop
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| − |
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| − | cond
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| − | *.eye5 0 >
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| − | *.vel 20 <
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| − | start
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| − | 20 *.vel sub
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| − | 2 div
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| − | *.body mult 1000 div
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| − | .up store
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| − | stop
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| − | end 'end is superfluous in 2.4, but adding it or not doesn't hurt anything...
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