Difference between revisions of "Humilis"

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Click the [[Talk:Humilis|discussion]] tab above to discuss the code.<br>
 
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added user feedback there. ~griz~
 
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'Humilis
 
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use NewMove
 
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def Turn_At_Birth 60
 
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'remove waste
 
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cond
 
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*.waste 100 >
 
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start
 
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'This shoots a particle of waste equal to a bot's current waste level
 
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-4 .shoot store
 
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*.waste .shootval store
 
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stop
 
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'manage body
 
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'cond
 
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'*.body 10 mult
 
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'*.nrg !%=
 
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'start
 
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'*.body 10 mult *.nrg sub dup
 
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' 'difference between energy stored in body and in nrg
 
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'0 floor .fdbody store
 
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'-1 mult 0 floor .strbody store
 
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' 'if you feed and str the same it'll zero both effects and waste nrg
 
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' 'I'll check on fixing it up latter
 
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'stop
 
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'redone body management into 2 genes:
 
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cond
 
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*.body 10 mult *.nrg sub 400 > 'we have lots of body and little nrg
 
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*.nrg 50 < or
 
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start
 
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100 .fdbody store
 
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stop
 
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cond
 
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*.nr *.body 10 mult sub 400 > 'we have lots of nrg and little body
 
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*.nrg 31000 > or
 
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start
 
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100 .strbody store
 
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stop
 
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'end body management
 
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cond
 
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start
 
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'Naval Cord Removal
 
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.tie *.robage sgn 1 sub -1 mult mult
 
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.deltie *.robage 1 sub sgn 1 sub -1 mult mult
 
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add inc
 
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'this should do the trick to allow both tie and deltie to use same inc
 
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stop
 
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cond
 
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*.robage 20 mod 0 =
 
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'Finally figured out how to use mod handily :)
 
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start
 
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7 rnd 50 store
 
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stop
 
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cond
 
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*.eye5 0 >
 
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.refup *50 add * .myup *50 add * !=
 
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start
 
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*.refvelup 30 add *.body mult 1000 div .up store
 
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*.refveldx *.body mult 1000 div .dx store
 
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stop
 
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cond
 
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*.velscalar 0 =
 
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*.eye1 *.eye2 *.eye3 *.eye4 *.eye5 *.eye6 *.eye7 *.eye8 *.eye9
 
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add add add add add add add
 
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0 = 'nothign in any eyes
 
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*.eye5 0 =
 
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*.nrg 200 > 'don't try this if we're too exhausted to really feed
 
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start
 
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60 .up store
 
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stop
 
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cond
 
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'Gene should allow bot to test amongst 8 different refs randomly
 
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.refup *50 add * .myup *50 add * !=
 
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*.eye5 37 >
 
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start
 
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'Cheap shots :)
 
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.shoot dec
 
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*.refvelup *.body mult 1000 div .up store
 
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*.refveldx *.body mult 1000 div .dx store
 
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stop
 
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cond
 
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*.nrg 10000 >
 
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*.robage 1000 >
 
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'let's let younger bots do other things with excess energy
 
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start
 
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628 .aimdx store
 
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.Turn_At_Birth inc
 
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'i had to put some iflamma consepts in there -bau
 
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50 .repro store
 
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stop
 
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cond
 
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*.eye5 0 >
 
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*.refeye *.myeye = and
 
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*.eye5 0 = or
 
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start
 
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314 rnd .aimdx store
 
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stop
 
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cond
 
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*.Turn_At_Birth 0 >
 
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start
 
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628 .aimdx store
 
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0 .Turn_At_Birth store
 
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stop
 
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'junk DNA to allow conspec recognition to work (and they said junk DNA wasn't useful ;))
 
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*.up *.dn *.dx *.sx *.shoot *.eye5 *.aimdx *.aimdx *.aimsx *.aimsx
 
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end 'end is superfluous in 2.4, but adding it or not doesn't hurt anything...
 

Latest revision as of 19:45, 16 December 2009