Difference between revisions of "Shooting"
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− | The [[.shoot]] command is one of the most vital in DB. With it a bot can feed, dispose of waste, shoot poison or venom, and affect another | + | The [[.shoot]] command is one of the most vital in DB. With it a bot can feed, dispose of waste, shoot poison or venom, and affect another bot's memory. |
==[[Sysvar]]s:== | ==[[Sysvar]]s:== | ||
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== Basics == | == Basics == | ||
− | Whenever a non zero value is stored in .shoot, a shot is produced. This shot by default fires directly along the bot's eye's vector (that is, which direction it's looking). The shot's basic strength and range are determined by a bot's body. | + | Whenever a non zero value is stored in .shoot, a shot is produced. This shot by default fires directly along the bot's eye's vector (that is, which direction it's looking). The shot's basic strength and range are determined by a bot's body. |
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Latest revision as of 21:15, 14 February 2014
The .shoot command is one of the most vital in DB. With it a bot can feed, dispose of waste, shoot poison or venom, and affect another bot's memory.
Sysvars:
Shooting:
|
Basics
Whenever a non zero value is stored in .shoot, a shot is produced. This shot by default fires directly along the bot's eye's vector (that is, which direction it's looking). The shot's basic strength and range are determined by a bot's body.