Difference between revisions of "Shooting"
From WikiManual
m (→Shot Types:) |
m (Fixed typos) |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | The [[.shoot]] command is one of the most vital in DB. With it a bot can feed, dispose of waste, shoot poison or venom, and affect another | + | The [[.shoot]] command is one of the most vital in DB. With it a bot can feed, dispose of waste, shoot poison or venom, and affect another bot's memory. |
==[[Sysvar]]s:== | ==[[Sysvar]]s:== | ||
Line 5: | Line 5: | ||
== Basics == | == Basics == | ||
− | Whenever a non zero value is stored in .shoot, a shot is produced. This shot by default fires directly along the bot's eye's vector (that is, which direction it's looking). The shot's basic strength and range are determined by a bot's body. | + | Whenever a non zero value is stored in .shoot, a shot is produced. This shot by default fires directly along the bot's eye's vector (that is, which direction it's looking). The shot's basic strength and range are determined by a bot's body. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |
Latest revision as of 21:15, 14 February 2014
The .shoot command is one of the most vital in DB. With it a bot can feed, dispose of waste, shoot poison or venom, and affect another bot's memory.
Sysvars:
Shooting:
|
Basics
Whenever a non zero value is stored in .shoot, a shot is produced. This shot by default fires directly along the bot's eye's vector (that is, which direction it's looking). The shot's basic strength and range are determined by a bot's body.