Difference between revisions of ".shoot"
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[[.shoot]] shots particles to hunt, feed or carry information to a target. The shot's strength and range are determined by a bot's body. A shot by default fires directly along the bot's front [[.eye5]] vector. | [[.shoot]] shots particles to hunt, feed or carry information to a target. The shot's strength and range are determined by a bot's body. A shot by default fires directly along the bot's front [[.eye5]] vector. | ||
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==[[Sysvar]]s:== | ==[[Sysvar]]s:== | ||
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{{Shooting}} | {{Shooting}} | ||
Revision as of 07:05, 30 January 2006
.shoot shots particles to hunt, feed or carry information to a target. The shot's strength and range are determined by a bot's body. A shot by default fires directly along the bot's front .eye5 vector.
Sysvars:
Shooting:
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Syntax:
Whenever a non zero value is stored in .shoot, a shot particle is produced.
-1 .shot store
- -1 shots for hunting
- -2 shots Energy for feeding
- -3 shots Venom
- -4 shots Waste
- -5 shots Poison
- -6 shots Body
Positive numbers will set the numbers Sysvar of a target to the number stored in the shoters .shootval.