Darwinbots3/Physics
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Revision as of 04:55, 16 May 2009 by Numsgil (talk | contribs) (Replacing page with 'Darwinbots3/Physics/Response Collision Response - Article covers math behind responding to collisions Darwinbots3/Physics/Detection Collision Detection - Article covers...')
Darwinbots3/Physics/Response Collision Response - Article covers math behind responding to collisions Darwinbots3/Physics/Detection Collision Detection - Article covers methods of broad and narrow phase collision detection for simple 2D shapes