Difference between revisions of "Wall"

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m (Reverted edit of Retard, changed back to last version by Numsgil)
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Walls are impenetrable barriers that allow creation of isolated or semi-isolated areas within a single simulation.  Presently they are about the buggiest part of the program, so don't be surprised when you see your walls floating off into space or bots trying to eat your walls.
 
Walls are impenetrable barriers that allow creation of isolated or semi-isolated areas within a single simulation.  Presently they are about the buggiest part of the program, so don't be surprised when you see your walls floating off into space or bots trying to eat your walls.
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Currently these will cause a program crash, so are not recommended for use.--{{user:Endy/sig}} 17:12, 24 Nov 2005 (MST)

Revision as of 20:12, 24 November 2005

Walls are impenetrable barriers that allow creation of isolated or semi-isolated areas within a single simulation. Presently they are about the buggiest part of the program, so don't be surprised when you see your walls floating off into space or bots trying to eat your walls.

Currently these will cause a program crash, so are not recommended for use.--Endychat 17:12, 24 Nov 2005 (MST)