Difference between revisions of "Darwinbots3/Physics"
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(Replacing page with 'Darwinbots3/Physics/Response Collision Response - Article covers math behind responding to collisions Darwinbots3/Physics/Detection Collision Detection - Article covers...') |
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− | [[Darwinbots3/Physics/Response Collision Response]] - Article covers math behind responding to collisions | + | * [[Darwinbots3/Physics/Response | Collision Response]] - Article covers math behind responding to collisions |
− | [[Darwinbots3/Physics/Detection Collision Detection]] - Article covers methods of broad and narrow phase collision detection for simple 2D shapes | + | * [[Darwinbots3/Physics/Detection | Collision Detection]] - Article covers methods of broad and narrow phase collision detection for simple 2D shapes |
Latest revision as of 04:56, 16 May 2009
- Collision Response - Article covers math behind responding to collisions
- Collision Detection - Article covers methods of broad and narrow phase collision detection for simple 2D shapes