Difference between revisions of "Veggy"

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(Veggies)
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'''Overview'''
 
'''Overview'''
A veggie or Alga is any bot that has the autotroph box checked. This enables the bot to be fed by the program and enables it to feed off any waste it receives. If the veggie population exceeds the set amount, the program will begin taking food away killing the bot.  
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A veggie or Alga is any bot that has the autotroph box checked. This enables the bot to be fed by the program and enables it to feed off any waste it receives. If the veggie population exceeds the population limit set, the program will not allow any veggies to repopulate.  Note that this often results in sharp spikes of population as all the veggies reproduce at the same time once the population falls below the threshold.
  
 
'''Repopulation'''
 
'''Repopulation'''
If a certain number of veggies die the species will be repopulated. Adding nrg again to the system, sustaining the animal bots within.
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If a certain number of veggies die the species will be repopulated. This number is user set in the veggies options under general.  The nrg of the repopulated veggies will be the same as that set for the species in the first options panel.  Often repopulation is necessary to keep the bots inside alive, although cancerous veggies (veggies that always try to reproduce) have been shown to be a self sustaining energy source (just make sure you set the maximal veggy population a bit lower than you want it.  This is from the aforementioned population spikes).
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The repopulation cooldown period allows you to specify how long it takes until new veggies are dropeed in the sim.  Setting this too low is a significant source of bot overpopulation, since the faster the bots eat the new veggies the faster they get new veggies.

Revision as of 05:19, 4 June 2005

Veggies

Overview A veggie or Alga is any bot that has the autotroph box checked. This enables the bot to be fed by the program and enables it to feed off any waste it receives. If the veggie population exceeds the population limit set, the program will not allow any veggies to repopulate. Note that this often results in sharp spikes of population as all the veggies reproduce at the same time once the population falls below the threshold.

Repopulation If a certain number of veggies die the species will be repopulated. This number is user set in the veggies options under general. The nrg of the repopulated veggies will be the same as that set for the species in the first options panel. Often repopulation is necessary to keep the bots inside alive, although cancerous veggies (veggies that always try to reproduce) have been shown to be a self sustaining energy source (just make sure you set the maximal veggy population a bit lower than you want it. This is from the aforementioned population spikes).

The repopulation cooldown period allows you to specify how long it takes until new veggies are dropeed in the sim. Setting this too low is a significant source of bot overpopulation, since the faster the bots eat the new veggies the faster they get new veggies.