Attacks
There are many ways that one bot can attack another. These fall under two catagagories: shooting and ties.
Contents
Shooting
A bot can attack another in many ways using shots. The type of attack the bot uses depends on what is put into the sysvar .shoot
-1 shots
By putting -1 into .shoot, a bot fires a regular feeding shot. The bot on the recieving end of such a shot is forced to shoot some of its energy back.
-2 shots
By putting -2 into .shoot, a bot fires some of its energy. This is not an attack, as it can only benefit the "victim".
-3 shots
Putting -3 into .shoot will fire venom
-4 shots
Putting -4 into .shoot will fire waste
-5 shots
Poison shots. -5 shots cannot be fired manually. They are fired automatically if a -1 shot hits you.
-6 shots
Putting -6 into .shoot will fire a body shot. Body shots are similar to -1 shots but drain an attacker's body rather than his energy.
Info shots
Putting a memory into .shoot will overwrite that memory location of your target with the contents of .shootval
.aimdx .shoot store 628 .shootval store
Will fire a shot that causes an enemy to turn 180 degrees when hit.
Tie Attacks
After storing the tie number in .tienum, a bot can transfer resources via .tieloc and .tieval.
A positive transfer gives the other bot some resources, a negative happily does the opposite.
-1 or energy
Transfer energy by storing -1 into tieloc. For this tieval maxes out at 1000 units, although your bot is also limited by the amount of body it has.
-3 or venom
Transfer venom by storing -3 into tieloc.
-4 or waste
If you don't want wait to use .sharewaste, you can also give or take waste with this. Useful if you want a veggy to convert some for you, or reversed for veggies that want an extra meal.
Warning:
Theiving Waste can cause errors in older versions.
Info Ties
Putting a memory location into .tieloc will overwrite that memory location of your target with the contents of .tieval
*.tiepres .tienum store -200 .tieval store .mkshell .tieloc store
This will force another bot to unmake shell, opening it up for shot attacks.
Share Energy
The most useful of the share abilities for hunters is the .sharenrg command. If a hunter becomes a technical multibot while it is tiefeeding, it can then steal 99% of another bots energy by storing:
99 .sharenrg *.multi mult store
This coupled with shot attacks will soon wipe out any opponent.
Links
Attacks | _Counter Attacks_ | Defenses |