Difference between revisions of "Attacks"

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m (Shooting)
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'''-2 shots'''
 
'''-2 shots'''
  
By putting -2 into [[.shoot]], a bot fires some of its [[nrg|energy]]. This is not strictly an attack and was only included for completeness.
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By putting -2 into [[.shoot]], a bot fires some of its [[nrg|energy]]. This is not an attack, as it can only benefit the "victim".
  
  

Revision as of 18:24, 11 February 2006

There are many ways that one bot can attack another. These fall under two catagagories: shooting and ties.

Shooting

A bot can attack another in many ways using shots. The type of attack the bot uses depends on what is put into the sysvar .shoot


-1 shots

By putting -1 into .shoot, a bot fires a regular feeding shot. The bot on the recieving end of such a shot is forced to shoot some of its energy back.


-2 shots

By putting -2 into .shoot, a bot fires some of its energy. This is not an attack, as it can only benefit the "victim".


-3 shots

Putting -3 into .shoot will fire venom


-4 shots

Putting -4 into .shoot will fire waste


-5 shots

Poison shots. -5 shots cannot be fired manually. They are fired automatically if a -1 shot hits you.


-6 shots

Putting -6 into .shoot will fire a body shot. Body shots are similar to -1 shots but drain an attacker's body rather than his energy.


Info shots

Putting a memory into .shoot will overwrite that memory location of your target with the contents of .shootval

.aimdx .shoot store
628 .shootval store

Will fire a shot that causes an enemy to turn 180 degrees when hit.

Ties